Game Development in GeoGebra
games, game development, digital games, math games
One of the ways to attract students' interest in mathematics is the use of games. As students are increasingly immersed in a technological world, it makes sense to also think about using digital mathematical games. The development of digital games, however, tends to be a complex and multidisciplinary process, apparently being a difficult task to be performed by a single teacher. But is it really that difficult? The objective of this work is to show that, with some effort, any mathematics teacher can create, adapt and share mathematical digital games using a free, easy-to-use and widely disseminated tool: the GeoGebra application. The main idea is to understand the basic principles of GeoGebra and identify a few techniques that appear frequently in games.