Banca de DEFESA: ROMERO MENDES FREIRE DE MOURA JÚNIOR

Uma banca de DEFESA de DOUTORADO foi cadastrada pelo programa.
DISCENTE : ROMERO MENDES FREIRE DE MOURA JÚNIOR
DATA : 16/12/2020
HORA: 08:00
LOCAL: Plataforma RNP
TÍTULO:

Gamified Collaborative Pratices to Prevent Pressure Injuries


PALAVRAS-CHAVES:

Collaborative Practices; Gamification; Pressure Injury; Wheelchair users; Social Network Analysis; APP; SUS; UEQ; NPS; ColaborAtiva; m-health


PÁGINAS: 200
GRANDE ÁREA: Outra
ÁREA: Multidisciplinar
RESUMO:

Pressure injuries are wounds caused by reduced blood circulation for constant and repetitive periods when pressing the human body against a hard surface. It is a pathology that needs daily preventive care and health promotion to avoid incidences. This problematic motivated the thesis investigative question: How to assist wheelchair users to perform their daily activities to prevent pressure injuries? Starting from the hypothesis that gamified collaborative practices support the daily’s activities performance to prevent pressure injuries through the interaction between wheelchair users in a scenario that mixes social networks and games. Thus, the objective was to propose a gamified collaborative practices’ model that contribute to pressure injuries’ prevention through interaction between wheelchair users. The methodological contribution was Design Science fulfilling all the scientific rigor defined by the Design Science Research method in the artifact’s design. Thus, the model was developed and to validate it, a prototype was created, adhering to its premises, making it available on Android and iOS platforms a mobile devices application called ColaborAtiva. The software was validated by 13 judges who focused on features and usability (System Usability Scale - SUS) and in a second version, it was evaluated by 16 wheelchair users who aims at usability (SUS), user experience (User Experience Questionnaire - UEQ) and ability to promote the system (Net Promoter Score - NPS), Besides to creating a collaboration network using the interactions that occurred during the application’ use. The judges considered that the system’s functionalities were adherent to the proposed model and rated SUS with 73 on its scale [0-100] as well to making significant application’s contributions to corrections and improvements. Wheelchair users rated the APP with 73.28 for SUS, on the UEQ benchmark scales they rated the CollaborAtiva with concepts: excellent (efficiency, control, stimulus and innovation), good (attractiveness) and above average (transparency) and in NPS obtained 62.5%. Besides, they provided suggestions and criticisms to contribute to the software’s improvement and to legitimize that gamification positively interfered in collaborative practices’ execution. It is noteworthy that the collaboration network generated a complete graph demonstrating that the communication within it reached its maximum level, showing that the practices performed were shared among peers to create involvement, bonding, commitment in addition to emotional support. At the end of this research, based on the results presented, it’s possible to state that the gamified collaborative practices model contributes to the prevention of pressure injuries. In addition, it is possible to generalize it to apply to other pathologies that require continuous health care such as: diabetes, mental illness, heart disease, addictions, multiple sclerosis, cancer, among others, maximizing its purpose.


MEMBROS DA BANCA:
Presidente - 105.040.605-20 - JOSEMAR RODRIGUES DE SOUZA - UNEB
Interno - 1350143 - JOSE GARCIA VIVAS MIRANDA
Interno - 509.193.005-10 - MARCIO LUIS VALENÇA ARAÚJO - IFBA
Externo ao Programa - 2998326 - LYNN ROSALINA GAMA ALVES
Externo à Instituição - CARINA SOLEDA GONZALEZ
Externo à Instituição - LUIS PAULO GONÇALVES DOS REIS
Notícia cadastrada em: 18/11/2020 14:51
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